What goals can be seen as arguments for entrepreneurship education from organizational or individual employees' perspectives? What entrepreneurial skills should a citizen have? How does entrepreneurship manifest in teachers’ actions?
The game consist of about 100 questions, which simulates the thought process about concepts related to entrepreneurship education, various pedagogical approaches, learning environments supporting entrepreneurship education and statements concerning entrepreneurship.
From the perspective of teacher education the cards cover the pedagogical foundations for entrepreneurship education and stimulate players to ponder upon suitable learning environments and methods.
There are many different possibilities to use these playing cards depending on the target group, objectives and implementation.